Rising Hell on Mac: Playable, Beta Access Required · Pixel Port
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Rising HellRising Hell cover art
Playable on Mac

How to play Rising Hell on Mac

Rising Hell is graded playable on Apple Silicon through Pixel Port's runtime.

Playable grade, beta access pending.

This game should run, but it is not enabled in Pixel Port yet. We are a small team and enable beta games manually. Request it in the app, or join our Discord and we will enable it for you.

Get Rising Hell enabled on Discord

What you need

  • Rising Hell, owned on your own Steam account
  • Apple Silicon (M1 or newer)
  • macOS 14+

From Windows game to Mac launch

  1. 01

    Install Pixel Port

    Download Pixel Port and let it set up the runtime on first launch.

  2. 02

    Request Rising Hell

    Find Rising Hell in the app and request it. During the beta, our small team enables games manually for each user.

  3. 03

    Or ask us on Discord

    Join the Pixel Port Discord and tell us you want to play Rising Hell. That is usually the fastest way to get it enabled.

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Common questions

Does Rising Hell run on Mac?
Rising Hell is graded playable on Apple Silicon through Pixel Port's runtime. Its current grade is playable for Apple Silicon Macs. Rising Hell is built on Unity, and Pixel Port's runtime translates its rendering to Metal automatically. It is not enabled in the beta yet, so request it in the app or join the Pixel Port Discord before trying to install it.
Do I need to own Rising Hell on Steam?
Yes. Pixel Port does not sell, host, or distribute games. Rising Hell downloads through Steam, to your own Steam account, exactly as it would on a PC — you need to own it there first. Pixel Port is the compatibility layer that runs the Windows build Steam delivers.
Do I need Windows, Boot Camp, or a VM to play Rising Hell on Mac?
No. Pixel Port runs the Windows build of Rising Hell directly on macOS — no Boot Camp partition, no virtual machine, and no Windows license.
Which Macs can run Rising Hell?
Any Apple Silicon Mac — M1 through M4, MacBook Air to Mac Studio — on macOS 14 or later.