Per Aspera on Mac: Playable, Beta Access Required · Pixel Port
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Per AsperaPer Aspera cover art
Playable on Mac

How to play Per Aspera on Mac

Per Aspera is graded playable on Apple Silicon through Pixel Port's runtime.

Playable grade, beta access pending.

This game should run, but it is not enabled in Pixel Port yet. We are a small team and enable beta games manually. Request it in the app, or join our Discord and we will enable it for you.

Get Per Aspera enabled on Discord

What you need

  • Per Aspera, owned on your own Steam account
  • Apple Silicon (M1 or newer)
  • macOS 14+

From Windows game to Mac launch

  1. 01

    Install Pixel Port

    Download Pixel Port and let it set up the runtime on first launch.

  2. 02

    Request Per Aspera

    Find Per Aspera in the app and request it. During the beta, our small team enables games manually for each user.

  3. 03

    Or ask us on Discord

    Join the Pixel Port Discord and tell us you want to play Per Aspera. That is usually the fastest way to get it enabled.

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Common questions

Does Per Aspera run on Mac?
Per Aspera is graded playable on Apple Silicon through Pixel Port's runtime. Its current grade is playable for Apple Silicon Macs. Per Aspera is built on Unity, and Pixel Port's runtime translates its rendering to Metal automatically. It is not enabled in the beta yet, so request it in the app or join the Pixel Port Discord before trying to install it.
Do I need to own Per Aspera on Steam?
Yes. Pixel Port does not sell, host, or distribute games. Per Aspera downloads through Steam, to your own Steam account, exactly as it would on a PC — you need to own it there first. Pixel Port is the compatibility layer that runs the Windows build Steam delivers.
Do I need Windows, Boot Camp, or a VM to play Per Aspera on Mac?
No. Pixel Port runs the Windows build of Per Aspera directly on macOS — no Boot Camp partition, no virtual machine, and no Windows license.
Which Macs can run Per Aspera?
Any Apple Silicon Mac — M1 through M4, MacBook Air to Mac Studio — on macOS 14 or later.